Dec 18, 2018 Download the latest point update for Redshift. Click to read about all of new features and fixes. This is a free update for owners of the base version. Redshift Version 2.6.39. This build includes plugins for Maya, 3ds Max, Houdini, C4D, Softimage and Katana. Download Redshift 2.6.41 Full Version Now! Full Version: New: Download Redshift 2.6.41 Full Download Now! Full Version: New: Download Redshift 2.6.41 Final With Updates Now! Full Version: New: Download Redshift 2.6.41 From Highspeed Server Now! Full Version.
Redshift is an award-winning, production ready GPU renderer for fast 3D rendering and is the world’s first fully GPU-accelerated biased renderer.
What’s new in Redshift 2.6.41:
* [C4D] Addressed an issue where deleting an object referenced as a custom particle object would not always update the object distribution.
* [C4D] Addressed an issue where an incorrect RenderView color scheme was used under certain conditions.
* [C4D] Addressed an issue where where Multi-Instances from cloners could use inconsistent MoGraph attributes under certain conditions.
* [C4D] Changed PostEffect behavior, so that all effects except Bloom, Flare and Streak are now allowed in region renders.
* Fixed bug introduced in 2.6.28 that forced global volume height fog to appear fully fogged when looking at the environment through the fog plane
* Added ‘Spread’ option to Portal lights
* Fixed bug introduced in 2.6.39 that could cause a crash when exporting embedded volumes in proxies
* Fixed bug where tessellation would produce wrong results on meshes using more than 2 deformation steps
Download Links:-
* [C4D] Addressed an issue where an incorrect RenderView color scheme was used under certain conditions.
* [C4D] Addressed an issue where where Multi-Instances from cloners could use inconsistent MoGraph attributes under certain conditions.
* [C4D] Changed PostEffect behavior, so that all effects except Bloom, Flare and Streak are now allowed in region renders.
* Fixed bug introduced in 2.6.28 that forced global volume height fog to appear fully fogged when looking at the environment through the fog plane
* Added ‘Spread’ option to Portal lights
* Fixed bug introduced in 2.6.39 that could cause a crash when exporting embedded volumes in proxies
* Fixed bug where tessellation would produce wrong results on meshes using more than 2 deformation steps
Download Links:-
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